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Human Competences needed in/for the 4th Industrial Revolution

Human Competitive Advantage over A.I. along the 4th Industrial Revolution & SDG2030.
[ Human Competences needed in/for the 4th Industrial Revolution ]

FACILITATOR
Luis Daniel Maldonado Fonken 
– Founder “The Matrix-Q Research Institute”  www.matrix-q.com 
– Owner MQ9 [ Matrix-Quotient 9 ] Solutions B.V. www.mq9.nl 
– Multidisciplinary Researcher 1993-2019
– Consultant (Systemic Strategic Management & Sustainable Development)
– SDG Entrepreneur & Innovator
– Artist, Author, Martial Artist & Yoga Instructor 

METHOD
-Serious Playing, Learning by doing 
-Think Tank Interactive
-Futurist Assessment
-Matrix-Q Nonary Thinking
-Matrix-Q Brain GYM

TOPICS
– Human-Inclusive Technology
– Human Competitive Advantage over A.I.
– Innovation driven leadership, from disruption to SDG Innovation
– Human evolution time line. Next level leaders bridge the skills gap
– Creativity,  arts, emotional intelligence and soft skills.
– The Matrix-Q Human Enhancement Program

QUESTIONS & DISCUSSION
– Which are the  human skills that A.I. can not replace ?
-Why human enhancement would ensure jobs at the 4th Industrial Revolution Age ?
-The Matrix-Q Human Enhancement Program : New jobs for new kind of humans?
-A.I. & Jobs Displacement for 2030: Why Assessment of Human Capital Value & development of Soft Skills ?

GIFT
– Attendees will receive a surprise gift at the end of the event

SCHEDULE

Two alternative dates :

WED: 20th Feb. 17.00 -19.45

[More details] https://gateway.sdgcharter.nl/node/548

THU: 21st Feb. 10.30-12.45

[More details] https://gateway.sdgcharter.nl/node/547

VENUE:

Utrecht Inc. Matrix-Q Research Institute, Utrecht Science Park.

ONLINE

Or contact us for an online skype presentation

PRE-REGISTER

Please register on advanced, limited seats availability. Only pre-registered attendees have priority right for a seat.

Contact & Schedule

DO YOU WISH FOR OTHER DATES? 

PRESENTATION MODALITIES

Please choose any of following alternatives and contact us for schedule.

  • Pechacucha Presentation, 27 Slides : 27′ min
  • Skype Session with Pechacucha Presentation, 27 Slides : 35′ min
  • Gamified Presentation, Learning by serious playing: 45′- 90′ min.
  • Gamified Multidisciplinary Think Tank Process : Collaborative Solution Discovery : 90′ – 180′ min